So, I have been really frustrated with the PlayerPrefs system in unity, and there is a couple of reasons, but first and foremost, if you want to save and load data in Unity games, there is really no way around this, unless you are planning on only releasing on one platform. The second reason I […]
Tag: reference
Hover.css – its a fantastic page
Hover.css is a really cool visual experience for inspiration and understanding how to show buttons and how effects can affect the user experience. This is a truly awesome page that should be visited some more Hover.css