So, I have been really frustrated with the PlayerPrefs system in unity, and there is a couple of reasons, but first and foremost, if you want to save and load data in Unity games, there is really no way around this, unless you are planning on only releasing on one platform. The second reason I […]
Tag: Investigation
Creating Highscore system for Unity using SQL and PHP
I really dont know much about php and SQL, so it took me a great deal of time to figure this out. To start with, I thought I could do it in the easy wat, so I bought two different packages on the “Asset store” that did not fulfil my purpose.. they were simply to […]
NavMeshAgent.Warp
So, I have been having this problem, that after spawning my agents into the scene, all sort of strange behaviour started to happen. They would not be able to find a destination, or they would jump to a different location right after they had been instantiated. A typical error code from the console would be […]
Problems getting the Android SDK to work for Unity?
So, I discovered some problems with building for the Android phone in unity, and it turns out I was not the only one. The problem came when I tried to build for Android – the buildproduct was interupted by a Build failure CommandInvokationFailure: Unable to list target platforms. Please make sure the android sdk path […]
Gone Mac
DISCALIMER: This is all written from memory – being the old fart I am, there might be things I remember wrongly. I have not researched any of this! I have always been a DOS person – I remember how I hated it when Windows 3.11 cameĀ out, and everyone started using the mouse – who the […]
Growees
Indiegame: Growees Just came across this little gem of a fun puzzle game š Have some were oldschool puzzle machanics that feels like a mix between Peg Solitare and Reversi First levels are quite easy, but from the on it starts getting complicated. Just wanted to share this small game, as it is not so […]
How I try to spread my game
I amĀ lost So, I am looking Ā for ways to get out to more people with my new game “Princess and Ā Unicorn” and I was/am actually a bit unsure where to start? This is the first blogpost on what I am doing and planning to do in the future, in my attempt to promote and spread […]